
This multi-stage web mystery centers on solving the case of who changed the Jack shapes.

Players have to find clues and log them in their case file. Later they will use the evidence to guess who the culprit is.

Codes on cereal packaging let players explore this haunted mansion in search of monsters.

In each room a different game has to be won in order to catch the monster.

For this game, players pick a balloon and race it against the computer. Progress can be tracked in the zoomed out view.

This is classic tic-tac-toe tied to trivia questions. Players can use it alone or with a friend.

Here is a re-branded arcade classic. Use the toaster-shooter to clear all the targets before they fall.

On this assembly line players can create their own s’more, as long as they are careful not to burn it.
While at Biggs|Gilmore I created many online promotional games for Kellogg’s brand breakfast and snack products. The scope ranged from simple arcade games to complex web mysteries spanning multiple media and many months.
Each project was a balancing act, striving for a fun interface with interactions a pre-teen could understand. My goal was to mix playability with enough challenge to keep things interesting.
Each project was a team effort. My role was usually interaction design and front end programming.
All images ®, ™, © 2004 Kellogg NA Co.